New Metal Gear Solid 5: Why Critics Call This Game A 'Masterpiece'

It's almost here! "Metal Gear Solid V: The Phantom Pain" is just a couple of days away, which will be launching worldwide this September 1. "Metal Gear Solid 5: The Phantom Pain", the latest instalment of the Metal Gear series, receives overwhelming reviews by critics. This is one of the most anticipated games for this year.

"Metal Gear Solid 5: The Phantom Pain" has an open-world and focuses less on story. And though the game breaks from the tradition, a number of experts give it a perfect 10/10 rating according to a news report in Sky.com.

A reviewer for IGN.com called "Metal Gear Solid 5: The Phantom Pain" a true masterpiece.

Vince Ingenito, a game reviewer, shared his experience with the gameplay: "I had planned it all very carefully. There were way too many guards still looking for me, and with sunrise coming shortly, I had almost no chance of making it out to the nearest safe landing zone with an injured prisoner on my shoulders. But I wouldn't have to. During the night, I planted some C4 on this outpost's radio communication equipment, the anti-aircraft battery, and most importantly, their AA radar. So I took a deep breath, detonated all three at once, called in a chopper, and watched it all unfold. After a short while, my ride swooped in, blasting an APC to bits with a ferocious rocket barrage, and cutting infantry down with heavy machine gun fire as I scrambled from my hiding place to the main courtyard, prisoner in tow. I hopped in with my precious cargo, and then jumped on the side-mounted mini-gun to keep the newly arrived reinforcements at bay as my chopper smoked and sputtered its way out of the hotzone."

Ingenito further explained that the game "doesn't just respect my intelligence as a player, it expects it of me, putting it in league that few others occupy."

A rating of 10/10 was given by Gamespot.com which also claimed that "Metal Gear Solid 5: The Phantom Pain" is perhaps the greatest game Kojima Productions' has ever developed. First launched in 1987, the gameplay was created by Hideo Kojima who has been closely working all throughout the series.

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