Tom Clancy's "The Division" is set to come out this year. RPG developer Ubisoft has promised fans of the said game with exciting gameplay, including a new multiplayer mode.
According to Master Herald, the highly-anticipated role-playing game under the Tom Clancy brand for Microsoft, is taken from the idea of what could possibly happen to the U.S. post-apocalypse.
The game is set in the United States after a deadly disease has taken the whole country and led to the demise of the government only after five days it was discovered. Apparently, germs from dollar bills have been spreading the disease to other people.
To prevent it from further infecting other parts of the nation, special agents from the Strategic Homeland Division are tasked to keep it from further affecting the remaining healthy people. The player would be part of this special unit.
Ubisoft has included a multiplayer mode that would allow gamers to build the city again. However, it would not be easy as part of the game's challenge is that the virus and those that spread it would engage the player in conspiracies and battle.
While news of a multiplayer is sure to excite fans, reports of further delays on its release have been going around, much to the chagrin of gamers.
According to a report by Breathecast, the game was supposed to come out in 2014 but because of development issues, was pushed back to this year. Meanwhile, a post on the game's official Facebook page has indirectly confirmed a 2015 release, noted VC Post.
The post reads, "We've got two Clancy games coming this year... Which are YOU most excited for? Rainbow Six Siege or The Division?"
On the other hand, some gamers have defended the delay as a common thing in the world of game development. A report by Kdramastars said: "Most game journalists will not at all be shocked with this delay. 2014 has been an uncharacteristic year for buggy titles. Many major AAA category games released this year experienced a lot of bug-related troubles in the beginning."
It further added that in such cases, those who patronize the games are "majorly disappointed." The bugs and glitches experienced are "decreasing the consumer's faith in modern day developers but also reducing the chances of advance pre-orders."
But Ubisoft art designer Rodrigo Cortez defended the delay. "We want to show the gamers the game they will end up playing. We don't want to sell a fantasy," he said.