‘Uncharted 4’ Developer Defends the Use of Microtransaction in Game Titles

Community strategist Eric Monacelli has strongly pronounced his defense for companies that use microtransactions in game titles, after a very controversial backlash upon the introduction of "The Last of Us." According to him, the gaming industry has gone through a lot of changes over the years and gamers have come to embrace the adjustments.

Microtransactions in the gaming industry have attracted negative implications; gamers in the past were contented to pay extra for stuffs of good content. While there are no plans yet for micropayments beyond DLC for Uncharted 4, there are still games that are using this system.

In the case of "The Last of Us," gamers were wondering why they were being charged for the guns. Although a weapon is being provided initially which gamers can utilize for an easier kick start. But for gamers who wanted to get advanced weapons for a more competitive approach, there are all sorts of weapon and other stuffs which they can buy. According to the developer, it is all a matter of personal preference, Gaming Bolt reported.

Monacelli took the side of developers and creators. He thinks that by accepting payments from stuffs that they have developed after a good work done, the more they will be driven to push for creativity. And for the gamers, if they think it is good and valid enough, then players should at least be willing to shell out for what they consider to be good stuff.

"Uncharted 4" is scheduled to be released Mar. 18 of next year, while the multiplayer beta will be unveiled this December. "Naughty Dog" plans a single player DLC release but has not yet shared details.

The developers of "Rainbow Six Siege" admitted that microtransactions will be added on their game releases. On that note, gamers will have to wait and evaluate for themselves if there is enough reason to pay for a few good stuffs.

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