The "Fallout 4" Settlements system is both the best and worst new updates of the "Fallout" series. Vigorous enough to sense like an entire game, the "Fallout 4" Settlements can be really upsetting because it didn't live up to the expectations of the fans based on Bethesda's promise to them.
Settlements are the most important part of the "Fallout 4" gameplay; it's a mechanic video game that gamers can anticipate to grow within. Whether by official "Fallout 4" model or Bethesda updates, which the developer assures, will be rolled out to Xbox One and PS4, settlements will grow and change. Not only gamers will need to track down their settlers, but also have to run their tasks and hide in bizarre places, I Digital Times reported. Furthermore, there's no way that gamers have already been tasked to something else!
The gamers are requesting a Pip-Boy page or a Workshop menu for settlement, with all the important data on settlers, ability to view assignments and dole out tasks. Gamers also say that Bethesda should also give them a God's eye view and let them develop a hard to beat settlement. Gamers are impatiently clicking when firing a "Fallout 4" cohort and dismiss them off to some backwater remotely settlement gamers never see. They still can't see "Fallout 4" name, Nick Valentine, Yibada reported. How about showing the gamers on the settlement map where they have expelled their settlers to?
This isn't too much of a fix as to how much fun "Fallout 4" settlement building can be when the bugs and limitations are fixed. The maximum population of settlers' gamers can have bonded to their base 10+Charisma number. Another important fix would be to modify the Local Leader Perk so there will be inventories shared for settlement workshop. This is very aggressive in any case, a revision should be done on the supply lines.